Fri Oct 16 02:01:37 2026 [INIT] RedImpact - Zombie Survival #2 | Mall 24/7 - logging started on map - zs_grandhotel_v3 Fri Oct 16 02:01:38 2026 [ULX] New map: zs_grandhotel_v3 Fri Oct 16 02:01:48 2026 [SERVER] Father Grigori initial spawn Fri Oct 16 02:02:11 2026 [SERVER] Jezebel connected to server Fri Oct 16 02:02:11 2026 [SERVER] Jezebel initial spawn Fri Oct 16 02:02:11 2026 [SERVER] Perish connected to server Fri Oct 16 02:02:11 2026 [SERVER] Perish initial spawn Fri Oct 16 02:02:11 2026 [SERVER] Arcturus connected to server Fri Oct 16 02:02:11 2026 [SERVER] Arcturus initial spawn Fri Oct 16 02:02:11 2026 [SERVER] Sorrow connected to server Fri Oct 16 02:02:11 2026 [SERVER] Sorrow initial spawn Fri Oct 16 02:02:11 2026 [SERVER] Cleopatra connected to server Fri Oct 16 02:02:11 2026 [SERVER] Cleopatra initial spawn Fri Oct 16 02:03:52 2026 [CHAT] Cleopatra: Π ΠΏΠΎΠ΄ΡƒΠΌΠ°Π» Π½Π°Π΄ своим ΠΏΠΎΠ²Π΅Π΄Π΅Π½ΠΈΠ΅ΠΌ Fri Oct 16 02:05:24 2026 [GAME] *ZOMBIE*Perish destroyed prop prop_door_rotating(models/props_c17/door01_left.mdl) Fri Oct 16 02:05:24 2026 [GAME] *ZOMBIE*Perish destroyed prop prop_door_rotating(models/props_c17/door01_left.mdl) Fri Oct 16 02:05:28 2026 [GAME] *ZOMBIE*Jezebel destroyed prop prop_door_rotating(models/props_c17/door01_left.mdl) Fri Oct 16 02:05:28 2026 [GAME] *ZOMBIE*Jezebel destroyed prop prop_door_rotating(models/props_c17/door01_left.mdl) Fri Oct 16 02:05:30 2026 [GAME] *ZOMBIE*Perish destroyed prop prop_door_rotating(models/props_c17/door01_left.mdl) Fri Oct 16 02:05:30 2026 [GAME] *ZOMBIE*Perish destroyed prop prop_door_rotating(models/props_c17/door01_left.mdl) Fri Oct 16 02:05:40 2026 [GAME] *ZOMBIE*Jezebel destroyed prop prop_door_rotating(models/props_c17/door01_left.mdl) Fri Oct 16 02:05:40 2026 [GAME] *ZOMBIE*Jezebel destroyed prop prop_door_rotating(models/props_c17/door01_left.mdl) Fri Oct 16 02:05:43 2026 [GAME] *ZOMBIE*Cleopatra destroyed prop prop_door_rotating(models/props_c17/door01_left.mdl) Fri Oct 16 02:05:43 2026 [GAME] *ZOMBIE*Cleopatra destroyed prop prop_door_rotating(models/props_c17/door01_left.mdl) Fri Oct 16 02:06:19 2026 [CHAT] Jezebel: Ρ€ΠΎΠ»ΠΈΠΌ Π½ΠΎΠ³ΠΈ Π½Π° стол Fri Oct 16 02:09:32 2026 [GAME] *ZOMBIE*Perish destroyed prop prop_door_rotating(models/props_c17/door01_left.mdl) Fri Oct 16 02:09:32 2026 [GAME] *ZOMBIE*Perish destroyed prop prop_door_rotating(models/props_c17/door01_left.mdl) Fri Oct 16 02:09:34 2026 [GAME] *ZOMBIE*Cleopatra destroyed prop prop_physics_multiplayer(models/props/cs_office/computer_mouse.mdl) Fri Oct 16 02:09:35 2026 [GAME] *ZOMBIE*Sorrow destroyed prop prop_door_rotating(models/props_c17/door01_left.mdl) Fri Oct 16 02:09:35 2026 [GAME] *ZOMBIE*Sorrow destroyed prop prop_door_rotating(models/props_c17/door01_left.mdl) Fri Oct 16 02:09:36 2026 [GAME] *ZOMBIE*Sorrow destroyed prop prop_door_rotating(models/props_c17/door01_left.mdl) Fri Oct 16 02:09:36 2026 [GAME] *ZOMBIE*Sorrow destroyed prop prop_door_rotating(models/props_c17/door01_left.mdl) Fri Oct 16 02:09:37 2026 [GAME] *ZOMBIE*Jezebel destroyed prop prop_door_rotating(models/props_c17/door01_left.mdl) Fri Oct 16 02:09:37 2026 [GAME] *ZOMBIE*Jezebel destroyed prop prop_door_rotating(models/props_c17/door01_left.mdl) Fri Oct 16 02:09:40 2026 [GAME] *ZOMBIE*Perish destroyed prop prop_door_rotating(models/props_c17/door01_left.mdl) Fri Oct 16 02:09:40 2026 [GAME] *ZOMBIE*Perish destroyed prop prop_door_rotating(models/props_c17/door01_left.mdl) Fri Oct 16 02:09:43 2026 [GAME] *ZOMBIE*Sorrow destroyed prop prop_door_rotating(models/props_c17/door01_left.mdl) Fri Oct 16 02:09:43 2026 [GAME] *ZOMBIE*Sorrow destroyed prop prop_door_rotating(models/props_c17/door01_left.mdl) Fri Oct 16 02:09:46 2026 [GAME] *ZOMBIE*Sorrow destroyed prop prop_door_rotating(models/props_c17/door01_left.mdl) Fri Oct 16 02:09:46 2026 [GAME] *ZOMBIE*Sorrow destroyed prop prop_door_rotating(models/props_c17/door01_left.mdl) Fri Oct 16 02:09:47 2026 [GAME] *ZOMBIE*Cleopatra destroyed prop prop_door_rotating(models/props_c17/door01_left.mdl) Fri Oct 16 02:09:47 2026 [GAME] *ZOMBIE*Cleopatra destroyed prop prop_door_rotating(models/props_c17/door01_left.mdl) Fri Oct 16 02:09:49 2026 [GAME] *ZOMBIE*Cleopatra destroyed prop prop_door_rotating(models/props_c17/door01_left.mdl) Fri Oct 16 02:09:49 2026 [GAME] *ZOMBIE*Cleopatra destroyed prop prop_door_rotating(models/props_c17/door01_left.mdl) Fri Oct 16 02:09:49 2026 [GAME] *ZOMBIE*Arcturus destroyed prop prop_door_rotating(models/props_c17/door01_left.mdl) Fri Oct 16 02:09:49 2026 [GAME] *ZOMBIE*Arcturus destroyed prop prop_door_rotating(models/props_c17/door01_left.mdl) Fri Oct 16 02:09:50 2026 [GAME] *ZOMBIE*Sorrow destroyed prop prop_door_rotating(models/props_c17/door01_left.mdl) Fri Oct 16 02:09:50 2026 [GAME] *ZOMBIE*Sorrow destroyed prop prop_door_rotating(models/props_c17/door01_left.mdl) Fri Oct 16 02:13:49 2026 [GAME] *ZOMBIE*Perish destroyed prop prop_door_rotating(models/props_c17/door01_left.mdl) Fri Oct 16 02:13:49 2026 [GAME] *ZOMBIE*Perish destroyed prop prop_door_rotating(models/props_c17/door01_left.mdl) Fri Oct 16 02:14:24 2026 ---------LOG END----------