Tue Sep 22 10:01:28 2026 [INIT] RedImpact - Zombie Survival #2 | Mall 24/7 - logging started on map - zs_dynamo_v2 Tue Sep 22 10:01:29 2026 [ULX] New map: zs_dynamo_v2 Tue Sep 22 10:01:40 2026 [SERVER] Father Grigori initial spawn Tue Sep 22 10:02:03 2026 [SERVER] Gorge connected to server Tue Sep 22 10:02:03 2026 [SERVER] Gorge initial spawn Tue Sep 22 10:02:03 2026 [SERVER] pho connected to server Tue Sep 22 10:02:03 2026 [SERVER] pho initial spawn Tue Sep 22 10:02:03 2026 [SERVER] Reinha connected to server Tue Sep 22 10:02:03 2026 [SERVER] Reinha initial spawn Tue Sep 22 10:02:03 2026 [SERVER] Darkling connected to server Tue Sep 22 10:02:03 2026 [SERVER] Darkling initial spawn Tue Sep 22 10:02:03 2026 [SERVER] Nafiret connected to server Tue Sep 22 10:02:03 2026 [SERVER] Nafiret initial spawn Tue Sep 22 10:03:27 2026 [CHAT] Darkling: ну я хз, у вас не паук блять почему откис Tue Sep 22 10:04:02 2026 [CHAT] Darkling: лан бб я для саботерки Tue Sep 22 10:04:23 2026 [CHAT] Nafiret: у нас док на 3 ЛЮДЯМ НЕ дала Tue Sep 22 10:05:28 2026 [CHAT] Nafiret: никто мой топор на стене Tue Sep 22 10:05:29 2026 [GAME] *ZOMBIE*Nafiret destroyed prop prop_door_rotating(models/props_c17/door01_left.mdl) Tue Sep 22 10:05:29 2026 [GAME] *ZOMBIE*Nafiret destroyed prop prop_door_rotating(models/props_c17/door01_left.mdl) Tue Sep 22 10:05:29 2026 [GAME] *ZOMBIE*Reinha destroyed prop prop_door_rotating(models/props_c17/door01_left.mdl) Tue Sep 22 10:05:29 2026 [GAME] *ZOMBIE*Reinha destroyed prop prop_door_rotating(models/props_c17/door01_left.mdl) Tue Sep 22 10:05:32 2026 [GAME] *ZOMBIE*pho destroyed prop prop_door_rotating(models/props_c17/door01_left.mdl) Tue Sep 22 10:05:32 2026 [GAME] *ZOMBIE*pho destroyed prop prop_door_rotating(models/props_c17/door01_left.mdl) Tue Sep 22 10:05:32 2026 [GAME] *ZOMBIE*Reinha destroyed prop prop_door_rotating(models/props_c17/door01_left.mdl) Tue Sep 22 10:05:32 2026 [GAME] *ZOMBIE*Reinha destroyed prop prop_door_rotating(models/props_c17/door01_left.mdl) Tue Sep 22 10:07:48 2026 [CHAT] Darkling: зачем? Tue Sep 22 10:09:18 2026 [CHAT] Darkling: ох уж эти узбеки Tue Sep 22 10:09:36 2026 [GAME] *ZOMBIE*Reinha destroyed prop prop_door_rotating(models/props_c17/door01_left.mdl) Tue Sep 22 10:09:36 2026 [GAME] *ZOMBIE*Reinha destroyed prop prop_door_rotating(models/props_c17/door01_left.mdl) Tue Sep 22 10:09:39 2026 [GAME] *ZOMBIE*Darkling destroyed prop prop_door_rotating(models/props_c17/door01_left.mdl) Tue Sep 22 10:09:39 2026 [GAME] *ZOMBIE*Darkling destroyed prop prop_door_rotating(models/props_c17/door01_left.mdl) Tue Sep 22 10:09:39 2026 [GAME] *ZOMBIE*Reinha destroyed prop prop_door_rotating(models/props_c17/door01_left.mdl) Tue Sep 22 10:09:39 2026 [GAME] *ZOMBIE*Reinha destroyed prop prop_door_rotating(models/props_c17/door01_left.mdl) Tue Sep 22 10:09:41 2026 [GAME] *ZOMBIE*Nafiret destroyed prop prop_door_rotating(models/props_c17/door01_left.mdl) Tue Sep 22 10:09:41 2026 [GAME] *ZOMBIE*Nafiret destroyed prop prop_door_rotating(models/props_c17/door01_left.mdl) Tue Sep 22 10:09:42 2026 [GAME] *ZOMBIE*Nafiret destroyed prop prop_door_rotating(models/props_c17/door01_left.mdl) Tue Sep 22 10:09:42 2026 [GAME] *ZOMBIE*Nafiret destroyed prop prop_door_rotating(models/props_c17/door01_left.mdl) Tue Sep 22 10:11:37 2026 [CHAT] Nafiret: ждем людей Tue Sep 22 10:12:41 2026 [CHAT] Nafiret: ХИЛА НЕ СПРРАВЛЯЕШСЯ Tue Sep 22 10:13:29 2026 [CHAT] Nafiret: страшно Tue Sep 22 10:13:44 2026 [GAME] *ZOMBIE*Reinha destroyed prop prop_door_rotating(models/props_c17/door01_left.mdl) Tue Sep 22 10:13:44 2026 [GAME] *ZOMBIE*Reinha destroyed prop prop_door_rotating(models/props_c17/door01_left.mdl) Tue Sep 22 10:13:47 2026 [GAME] *ZOMBIE*Darkling destroyed prop prop_door_rotating(models/props_c17/door01_left.mdl) Tue Sep 22 10:13:47 2026 [GAME] *ZOMBIE*Darkling destroyed prop prop_door_rotating(models/props_c17/door01_left.mdl) Tue Sep 22 10:13:47 2026 [GAME] *ZOMBIE*Reinha destroyed prop prop_door_rotating(models/props_c17/door01_left.mdl) Tue Sep 22 10:13:47 2026 [GAME] *ZOMBIE*Reinha destroyed prop prop_door_rotating(models/props_c17/door01_left.mdl) Tue Sep 22 10:13:49 2026 [GAME] *ZOMBIE*Nafiret destroyed prop prop_door_rotating(models/props_c17/door01_left.mdl) Tue Sep 22 10:13:49 2026 [GAME] *ZOMBIE*Nafiret destroyed prop prop_door_rotating(models/props_c17/door01_left.mdl) Tue Sep 22 10:13:50 2026 [GAME] *ZOMBIE*Nafiret destroyed prop prop_door_rotating(models/props_c17/door01_left.mdl) Tue Sep 22 10:13:50 2026 [GAME] *ZOMBIE*Nafiret destroyed prop prop_door_rotating(models/props_c17/door01_left.mdl) Tue Sep 22 10:13:51 2026 [GAME] *ZOMBIE*pho destroyed prop prop_door_rotating(models/props_c17/door01_left.mdl) Tue Sep 22 10:13:51 2026 [GAME] *ZOMBIE*pho destroyed prop prop_door_rotating(models/props_c17/door01_left.mdl) Tue Sep 22 10:13:54 2026 [GAME] *ZOMBIE*pho destroyed prop prop_door_rotating(models/props_c17/door01_left.mdl) Tue Sep 22 10:13:54 2026 [GAME] *ZOMBIE*pho destroyed prop prop_door_rotating(models/props_c17/door01_left.mdl) Tue Sep 22 10:13:55 2026 [GAME] *ZOMBIE*Darkling destroyed prop prop_door_rotating(models/props_c17/door01_left.mdl) Tue Sep 22 10:13:55 2026 [GAME] *ZOMBIE*Darkling destroyed prop prop_door_rotating(models/props_c17/door01_left.mdl) Tue Sep 22 10:13:57 2026 [GAME] *ZOMBIE*Darkling destroyed prop prop_door_rotating(models/props_c17/door01_left.mdl) Tue Sep 22 10:13:57 2026 [GAME] *ZOMBIE*Darkling destroyed prop prop_door_rotating(models/props_c17/door01_left.mdl) Tue Sep 22 10:14:03 2026 [GAME] *ZOMBIE*pho destroyed prop prop_door_rotating(models/props_c17/door01_left.mdl) Tue Sep 22 10:14:03 2026 [GAME] *ZOMBIE*pho destroyed prop prop_door_rotating(models/props_c17/door01_left.mdl) Tue Sep 22 10:14:15 2026 ---------LOG END----------