Tue Sep 15 01:29:12 2026 [INIT] RedImpact - Zombie Survival #2 | Mall 24/7 - logging started on map - zs_oldhouse_v8c Tue Sep 15 01:29:13 2026 [ULX] New map: zs_oldhouse_v8c Tue Sep 15 01:29:23 2026 [SERVER] Father Grigori initial spawn Tue Sep 15 01:29:45 2026 [SERVER] Prism connected to server Tue Sep 15 01:29:45 2026 [SERVER] Prism initial spawn Tue Sep 15 01:29:45 2026 [SERVER] Medusa connected to server Tue Sep 15 01:29:45 2026 [SERVER] Medusa initial spawn Tue Sep 15 01:29:45 2026 [SERVER] Bane connected to server Tue Sep 15 01:29:45 2026 [SERVER] Bane initial spawn Tue Sep 15 01:29:45 2026 [SERVER] Kane connected to server Tue Sep 15 01:29:45 2026 [SERVER] Kane initial spawn Tue Sep 15 01:29:45 2026 [SERVER] Liche connected to server Tue Sep 15 01:29:45 2026 [SERVER] Liche initial spawn Tue Sep 15 01:30:14 2026 [CHAT] Prism: ох Tue Sep 15 01:30:22 2026 [CHAT] Liche: не модер Tue Sep 15 01:31:18 2026 [CHAT] Bane: если бы я только после третьей, если мы десембер проиграем Tue Sep 15 01:32:03 2026 [CHAT] Liche: короче гг некст Tue Sep 15 01:33:10 2026 [CHAT] Kane: да я на старте проебался не нужен Tue Sep 15 01:33:11 2026 [GAME] *ZOMBIE*Medusa destroyed prop prop_door_rotating(models/props_doors/door03_slotted_left.mdl) Tue Sep 15 01:33:11 2026 [GAME] *ZOMBIE*Medusa destroyed prop prop_door_rotating(models/props_doors/door03_slotted_left.mdl) Tue Sep 15 01:33:13 2026 [GAME] *ZOMBIE*Prism destroyed prop prop_door_rotating(models/props_c17/door01_left.mdl) Tue Sep 15 01:33:13 2026 [GAME] *ZOMBIE*Prism destroyed prop prop_door_rotating(models/props_c17/door01_left.mdl) Tue Sep 15 01:33:29 2026 [CHAT] Liche: даже с 3-мя фронтами Tue Sep 15 01:33:59 2026 [CHAT] Medusa: по зомби стрелять Tue Sep 15 01:35:02 2026 [CHAT] Kane: слили :touchgrass::touchgrass::touchgrass: Tue Sep 15 01:36:05 2026 [CHAT] Medusa: ДА ТЫ ПСИНА Tue Sep 15 01:37:11 2026 [GAME] *ZOMBIE*Prism destroyed prop prop_dynamic(models/props_wasteland/woodwall030b_window03a_bars.mdl) Tue Sep 15 01:37:11 2026 [GAME] *ZOMBIE*Prism destroyed prop prop_dynamic(models/props_wasteland/woodwall030b_window03a_bars.mdl) Tue Sep 15 01:37:16 2026 [GAME] *ZOMBIE*Bane destroyed prop prop_door_rotating(models/props_c17/door01_left.mdl) Tue Sep 15 01:37:16 2026 [GAME] *ZOMBIE*Bane destroyed prop prop_door_rotating(models/props_c17/door01_left.mdl) Tue Sep 15 01:37:18 2026 [GAME] *ZOMBIE*Liche destroyed prop prop_door_rotating(models/props_c17/door01_left.mdl) Tue Sep 15 01:37:18 2026 [GAME] *ZOMBIE*Liche destroyed prop prop_door_rotating(models/props_c17/door01_left.mdl) Tue Sep 15 01:37:18 2026 [CHAT] Medusa: -_- Tue Sep 15 01:37:57 2026 [CHAT] Kane: 3 волне 7 крашеров Tue Sep 15 01:39:08 2026 [CHAT] Kane: и могут расфармиться Tue Sep 15 01:40:05 2026 [CHAT] Liche: пропадает сигил протекшн, боссы имеют намного больше хп, и соответст Tue Sep 15 01:41:20 2026 [CHAT] Medusa: не пройдут Tue Sep 15 01:41:23 2026 [GAME] *ZOMBIE*Medusa destroyed prop prop_door_rotating(models/props_doors/door03_slotted_left.mdl) Tue Sep 15 01:41:23 2026 [GAME] *ZOMBIE*Medusa destroyed prop prop_door_rotating(models/props_doors/door03_slotted_left.mdl) Tue Sep 15 01:41:43 2026 [GAME] *ZOMBIE*Liche destroyed prop prop_door_rotating(models/props_c17/door01_left.mdl) Tue Sep 15 01:41:43 2026 [GAME] *ZOMBIE*Liche destroyed prop prop_door_rotating(models/props_c17/door01_left.mdl) Tue Sep 15 01:41:58 2026 ---------LOG END----------